TAIPEI, April 10, 2015 /PRNewswire/ — GigaMedia Limited (NASDAQ: GIGM) today announced its fourth-quarter and full-year 2014 unaudited financial results.

Message from Management

In 2014, the Company launched one social casino game, one PC-based MMO game and five RPG mobile games mainly in Taiwan, Hong Kong and Macau; meanwhile, self-developed and collaborated with Korean game studios to have its own games to publish. In addition, its cloud computing business launched an integrated cloud service in combination of business card management and virtual platform solution for Taiwanese corporate customers.

The revenues generated in 2014 were mainly attributable to the existing games and cloud computing business. Most of the games were released in late December 2014 and therefore, these new released games are expected to make a contribution on the revenues in the first quarter of 2015. Nevertheless, based on the Company’s unaudited financial results, its current stock price is considered much discounted compared with its cash value per share.

Management believes that the year of 2014 was the downturn of the Company’s restructuring as the cloud computing business just started to take off, the new games continued to release on the market in late December 2014 and both collaborated and in-house developed games are ready for marketing, and same as the casino game platform. Besides, compared with the third quarter of 2014, the Company’s financial position continues to increase due to the gain on disposal of partial marketable securities in the fourth quarter.

Looking forward, the Company expects to expand the South East Asian market for more market presence for its online game business, and its cloud computing business plans to penetrate further the Taiwanese SME customers. As regards the casino game platform, the Company hopes to leverage on partnership with overseas operators in order to generate more earnings.

Management is confident of the prospects in 2015 and is certain that the Company will be able to benefit from the efforts made in 2014.

Consolidated Financial Results

GigaMedia Limited is a diversified provider of online games and cloud computing services. GigaMedia’s online games business FunTown develops and operates a suite of games in Taiwan and Hong Kong, with focus on browser/mobile games and social casino games. GigaMedia’s cloud computing business GigaCloud was launched in early April 2013 and is focused on providing small and medium-sized enterprises in Greater China with critical communications services and IT solutions that increase flexibility, efficiency and competitiveness.

Unaudited consolidated results of GigaMedia are summarized in the table below.

For the Fourth Quarter

GIGAMEDIA 4Q14 UNAUDITED CONSOLIDATED FINANCIAL RESULTS

(unaudited, all figures
in US$ thousands,
except per share
amounts)

4Q14

3Q14

Change (%)

4Q14

4Q13

Change (%)

Revenues

2,660

2,472

7.6%

2,660

3,381

-21.3%

Gross Profit

(96)

205

-146.8%

(96)

1,157

-108.3%

Loss from Operations

(4,332)

(3,631)

-19.3%

(4,332)

(31,338)

86.2%

Net Income (Loss)
Attributable to
GigaMedia

5,435

(4,839)

212.3%

5,435

(30,363)

117.9%

Net Income (Loss) Per Share
Attributable to GigaMedia,
Diluted

0.10

(0.09)

211.1%

0.10

(0.60)

116.7%

EBITDA (A)

5,673

(4,589)

223.6%

5,673

(29,840)

119.0%

Cash and Marketable
Securities-Current

62,089

56,940

9.1%

62,089

80,262

-22.6%

(A) EBITDA (earnings before interest, taxes, depreciation, and amortization) is provided as a supplement to results provided in accordance with U.S. generally accepted accounting principles ("GAAP"). (See, "Use of Non-GAAP Measures," for more details.)

Fourth-Quarter Financial Results

  • Consolidated revenues were $2.7 million, grew by 7.6% quarter-on-quarter due to the growth of cloud computing business with the revenues of $0.9 million in 4Q14, up from $0.2 million in 3Q14 as the contribution from online game business was $1.7 million, down from $2.2 million in 3Q14 (-22% quarter-on-quarter) and $2.5 million in 4Q13 (-29% quarter-over-quarter) respectively.
  • Consolidated operating expenses were $4.2 million, up from $3.8 million in 3Q14 (+10.4% quarter-on-quarter) resulting from the impairment losses of $1.4 million.
  • Impairment losses were $1.4 million recognized mainly for the prepaid license fee of ArcheAge, which the game license agreement was signed in October 2010.
  • Consolidated non-operating income was $9.7 million in 4Q14 compared to expense of $1.2 million in 3Q14 and income of $1.2 million in 4Q13.
  • Net income was $5.4 million thanks to the capital gain on disposal of marketable securities and market price valuation on investment.
  • Cash and marketable securities-current in 4Q14 accounted for $62.1 million, increased by 9.1% quarter-on-quarter due to the gain on sale of marketable securities.

Financial Position

GigaMedia maintained its solid financial position with cash and cash equivalents, marketable securities-current and restricted cash accounted for $71.1 million as of December 31, 2014, or approximately $1.29 per share.

For the Full Year 2014

( all figures in US$ thousands,
except per share amounts)

FY14 (unaudited)

FY13 (audited)

Change (%)

Revenues

9,779

15,032

-34.9%

Gross Profit

1,942

7,448

-73.9%

Loss from Operations

(13,475)

(38,487)

65.0%

Net Loss Attributable to
GigaMedia

(5,157)

(34,780)

85.2%

Net Loss Per Share
Attributable to GigaMedia,
Diluted

(0.10)

(0.69)

85.5%

EBITDA (A)

(4,170)

(32,599)

87.2%

Consolidated revenues declined to $9.8 million in 2014 from $15.0 million in 2013. The decrease was primarily driven by the contraction in online game business.

Consolidated gross profit decreased to $1.9 million in 2014 from $7.4 million in 2013 (-73.9% year-over-year) attributable to a decline in operating revenues and lowered operating leverage. The gross margin dropped to 19.9% in 2014, down from 49.5% in 2013.

Consolidated loss from operations for 2014 was $13.5 million, down from $38.5 million in 2013. In 2013, loss from operations, excluding impairment losses of $30.3 million related to FunTown goodwill and intangible assets, was $8.2 million. The operating expenses compared to that in 2013, excluding impairment losses related to FunTown goodwill and intangible assets, diminished slightly in 2014 due to a decrease in impairment losses related to prepaid license fee.

Consolidated net loss attributable to the shareholders of the company amounts to $5.2 million in 2014 compared to a loss of $34.8 million in 2013.

Business Outlook

The following forward-looking statements reflect GigaMedia’s expectations as of April 10, 2015. Given potential changes in economic conditions and consumer spending, the evolving nature of online games, and various other risk factors, including those discussed in the company’s 2014 Annual Report on Form 20-F filed with the U.S. Securities and Exchange Commission as referenced below, actual results may differ materially.

For the first quarter of 2015, GigaMedia expects total revenues to increase by double-digit growth rate compared with the fourth quarter of 2014, primarily contributed by the five new games released in late December 2014 and one new game in February 2015.

Looking ahead of 2015, management expects:

  1. Co-developed and self-developed games to be ready by the third quarter and hopes to license to the overseas gaming publishers;
  2. New licensed mobile games to acquire more players in order to increase economic scale;
  3. For cloud computing business, it is expected to enlarge its Taiwanese SME customer portfolio and also its market presence;
  4. Club One, a self-developed social casino platform, to start to license to the overseas operators in April.

Use of Non-GAAP Measures

To supplement GigaMedia’s consolidated financial statements presented in accordance with US GAAP, the company uses the following measure defined as non-GAAP by the SEC: EBITDA. Management believes that EBITDA (earnings before interest, taxes, depreciation, and amortization) is a useful supplemental measure of performance because it excludes certain non-cash items such as depreciation and amortization and that EBITDA is a measure of performance used by some investors, equity analysts and others to make informed investment decisions. EBITDA is not a recognized earnings measure under GAAP and does not have a standardized meaning. Non-GAAP measures such as EBITDA should be considered in addition to results prepared in accordance with GAAP, but should not be considered a substitute for, or superior to, other financial measures prepared in accordance with GAAP. A limitation of using EBITDA is that it does not include all items that impact the company’s net income for the period. Reconciliations to the GAAP equivalents of the non-GAAP financial measures are provided on the attached unaudited financial statements.

About the Numbers in This Release

Full-year and quarterly results

All 2014 quarterly and full-year figures and all 2013 quarterly results referred to in the text, tables and attachments to this release are unaudited; all full-year 2013 amounts are audited. The financial statements from which the financial results reported in this press release are derived have been prepared in accordance with U.S. GAAP, unless otherwise noted as "non-GAAP," and are presented in U.S. dollars.

Conference Call and Webcast

Management will not hold an investor conference call and webcast for a discussion about the financial results of the fourth quarter and full year 2014 as the release dates of the financial results of the first quarter 2015 and the 2014 annual report are close. An announcement will be made along with the release of the financial results of the first quarter of 2015.

About GigaMedia

Headquartered in Taipei, Taiwan, GigaMedia Limited (Singapore registration number: 199905474H) is a diversified provider of online games and cloud computing services. GigaMedia’s online games business develops and operates a suite of games in Taiwan and Hong Kong, with focus on browser/mobile games and social casino games. The company’s cloud computing business is focused on providing SMEs in Greater China with critical communications services and IT solutions that increase flexibility, efficiency and competitiveness. More information on GigaMedia can be obtained from www.gigamedia.com.

The statements included above and elsewhere in this press release that are not historical in nature are "forward-looking statements" within the meaning of the "safe harbor" provisions of the Private Securities Litigation Reform Act of 1995. These forward-looking statements include statements regarding expected financial performance (as described without limitation in the "Business Outlook" section and in quotations from management in this press release) and GigaMedia’s strategic and operational plans. These statements are based on management’s current expectations and are subject to risks and uncertainties and changes in circumstances. There are important factors that could cause actual results to differ materially from those anticipated in the forward looking statements, including but not limited to, our ability to license, develop or acquire additional online games that are appealing to users, our ability to retain existing online game players and attract new players, and our ability to launch online games in a timely manner and pursuant to our anticipated schedule. Further information on risks or other factors that could cause results to differ is detailed in GigaMedia’s Annual Report on Form 20-F filed in April 2013 and its other filings with the United States Securities and Exchange Commission.

For further information contact:

Amanda Chang
Investor Relations Department
Country/City Code 8862 Tel: 2656-8080
amanda.chang@gigamedia.com.tw

(Tables to follow)

GIGAMEDIA LIMITED

CONSOLIDATED STATEMENTS OF OPERATIONS

Three months ended

Twelve months ended

12/31/2014

9/30/2014

12/31/2013

12/31/2014

12/31/2013

unaudited

unaudited

unaudited

unaudited

audited

USD

USD

USD

USD

USD

Operating revenues

Asian online game and service revenues

1,739,623

2,237,498

2,463,125

8,199,393

14,106,052

Other revenues

920,732

234,987

917,736

1,579,551

925,607

2,660,355

2,472,485

3,380,861

9,778,944

15,031,659

Operating costs

Cost of Asian online game and service revenues

1,835,944

1,972,295

1,231,969

6,012,130

6,425,263

Cost of other revenues

920,471

294,982

991,980

1,824,573

1,158,371

2,756,415

2,267,277

2,223,949

7,836,703

7,583,634

Gross profit

(96,060)

205,208

1,156,912

1,942,241

7,448,025

Operating expenses

Product development and engineering expenses

220,748

197,745

497,083

892,331

1,697,806

Selling and marketing expenses

1,697,665

1,759,991

934,726

6,707,346

4,815,560

General and administrative expenses

915,407

1,878,580

1,145,613

6,415,549

6,364,876

Impairment losses

1,401,667

0

29,917,344

1,401,667

33,057,342

4,235,487

3,836,316

32,494,766

15,416,893

45,935,584

Loss from operations

(4,331,547)

(3,631,108)

(31,337,854)

(13,474,652)

(38,487,559)

Non-operating income (expense)

Interest income

146,579

187,194

85,717

682,163

237,733

Gain on sales of marketable securities

6,011,518

2,447,065

1,199,533

8,620,875

1,739,373

Interest expense

(80,344)

(78,714)

(7,549)

(243,037)

(48,537)

Foreign exchange (loss) gain – net

(244,306)

20,058

24,262

(556,061)

44,686

Equity in net earnings (losses) on equity method investments

3,860,112

(3,848,048)

(59,304)

(209,211)

525,907

Gain on disposal of investments

0

0

(0)

0

1,219,712

Other

16,283

22,550

(40,901)

114,678

86,167

9,709,842

(1,249,895)

1,201,758

8,409,407

3,805,041

Income (loss) from continuing operations before income taxes

5,378,295

(4,881,003)

(30,136,096)

(5,065,245)

(34,682,518)

Income tax benefit (expense)

13,005

125

(76,099)

73,258

(61,086)

Income (loss) from continuing operations

5,391,300

(4,880,878)

(30,212,195)

(4,991,987)

(34,743,604)

Loss from discontinued operations, net of tax

0

0

(431,910)

0

(317,920)

Net income (loss)

5,391,300

(4,880,878)

(30,644,105)

(4,991,987)

(35,061,524)

Less: Net loss (income) attributable to noncontrolling interest

43,639

41,966

281,157

(164,780)

281,242

Net income (loss) attributable to shareholders of GigaMedia

5,434,939

(4,838,912)

(30,362,948)

(5,156,767)

(34,780,282)

(Loss) earnings per share attributable to GigaMedia

Basic:

Income (loss) from continuing operations

0.10

(0.09)

(0.59)

(0.10)

(0.68)

Loss from discontinued operations

0.00

0.00

(0.01)

0.00

(0.01)

0.10

(0.09)

(0.60)

(0.10)

(0.69)

Diluted:

Income (loss) from continuing operations

0.10

(0.09)

(0.59)

(0.10)

(0.68)

Loss from discontinued operations

0.00

0.00

(0.01)

0.00

(0.01)

0.10

(0.09)

(0.60)

(0.10)

(0.69)

Weighted average shares outstanding:

Basic

55,261,661

55,261,661

50,720,498

53,926,966

50,720,108

Diluted

55,284,832

55,261,661

50,720,498

53,926,966

50,720,108

GIGAMEDIA LIMITED

CONSOLIDATED BALANCE SHEETS

12/31/2014

9/30/2014

12/31/2013

unaudited

unaudited

audited

USD

USD

USD

Assets

Current assets

Cash and cash equivalents

50,640,355

38,899,281

58,801,533

Marketable securities – current

11,448,930

18,041,022

21,460,119

Accounts receivable – net

1,297,785

1,327,883

2,026,891

Prepaid expenses

566,965

534,534

749,598

Restricted cash

8,990,666

9,006,571

0

Other receivables

124,344

2,739,712

211,006

Other current assets

195,998

166,917

82,244

Total current assets

73,265,043

70,715,920

83,331,391

Marketable securities – noncurrent

4,744,000

9,073,630

6,048,080

Investments

23,671,773

20,775,344

5,822,332

Property, plant & equipment – net

1,663,424

1,753,309

1,676,772

Intangible assets – net

221,630

592,482

1,461,304

Prepaid licensing and royalty fees

4,382,772

5,061,593

4,665,992

Other assets

353,258

309,549

315,327

Total assets

108,301,900

108,281,827

103,321,198

Liabilities and equity

Short-term borrowings

18,641,390

19,395,135

4,360,953

Accounts payable

770,965

453,885

1,178,357

Accrued compensation

795,431

1,144,451

379,905

Accrued expenses

3,464,652

2,508,376

2,616,623

Unearned revenue

1,945,945

2,172,611

2,440,916

Other current liabilities

3,646,412

3,781,432

3,861,931

Total current liabilities

29,264,795

29,455,890

14,838,685

Other liabilities

10,553

181,193

181,485

Total liabilities

29,275,348

29,637,083

15,020,170

GigaMedia’s shareholders’ equity

79,016,097

78,589,516

88,447,894

Noncontrolling interest

10,455

55,228

(146,866)

Total equity

79,026,552

78,644,744

88,301,028

Total liabilities and equity

108,301,900

108,281,827

103,321,198

GIGAMEDIA LIMITED

Reconciliations of Non-GAAP Results of Operations

Three months ended

Twelve months ended

12/31/2014

9/30/2014

12/31/2013

12/31/2014

12/31/2013

unaudited

unaudited

unaudited

unaudited

unaudited

USD

USD

USD

USD

USD

Reconciliation of Net Income (Loss) to EBITDA

Net income (loss) attributable to GigaMedia

5,434,939

(4,838,912)

(30,362,948)

(5,156,767)

(34,780,282)

Depreciation

76,309

76,182

89,778

305,779

407,669

Amortization

241,060

282,115

434,343

1,192,629

1,902,764

Interest income

(146,450)

(187,194)

(85,652)

(681,833)

(238,608)

Interest expense

80,344

78,714

7,549

243,037

48,537

Income tax (benefit) expense

(13,005)

(125)

76,099

(73,258)

61,086

EBITDA

5,673,197

(4,589,220)

(29,840,831)

(4,170,413)

(32,598,834)

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